High-Resolution Hogel Image Generation Using GPU Acceleration

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초록

A holographic stereogram displays reconstructed 3D images by rearranging multiple 2D viewpoint images into small holographic pixels (hogels). However, conventional CPU-based hogel generation processes these images sequentially, causing computation times to soar with as the resolution and number of viewpoints increase, which makes real-time implementation difficult. In this study, we introduce a GPU-accelerated parallel processing method to speed up the generation of high-resolution hogel images and achieve near-real-time performance. Specifically, we implement the pixel-rearrangement algorithm for multiple viewpoint images as a CUDA-based GPU kernel, designing it so that thousands of threads process individual pixels simultaneously. We also optimize CPU-GPU data transfers and improve memory access efficiency to maximize GPU parallel performance. The experimental results show that the proposed method achieves over a 5x speedup compared to the CPU across resolutions from FHD to 8K while maintaining output image quality equivalent to that of the CPU approach. Notably, we confirm near-real-time performance by processing large-scale 8K resolution with 16 viewpoints in just tens of milliseconds. This achievement significantly alleviates the computational bottleneck in large-scale holographic image synthesis, bringing real-time 3D holographic displays one step closer to realization. Furthermore, the proposed GPU acceleration technique is expected to serve as a foundational technology for real-time high-resolution hogel image generation in next-generation immersive display devices such as AR/VR/XR.

키워드

3D displayAR/VR/XRholographic stereogramhogel generation2D parallax images
제목
High-Resolution Hogel Image Generation Using GPU Acceleration
저자
Kang, HyunminKim, ByungjoonSeo, Yongduek
DOI
10.3390/photonics12090882
발행일
2025-09
유형
Article
저널명
Photonics
12
9