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3D RGB image compression for interactive applications
- Bajaj, C;
- Ihm, I;
- Park, S
WEB OF SCIENCE
42SCOPUS
53초록
This paper presents a new 3D RGB image compression scheme designed for interactive real-time applications. In designing our compression method, we have compromised between two important goals: high compression ratio and fast random access ability, and have tried to minimize the overhead caused during run-time reconstruction. Our compression technique is suitable for applications wherein data are accessed in a somewhat unpredictable fashion, and real-time performance of decompression is necessary. The experimental results on three different kinds of 3D images from medical imaging, image-based rendering, and solid texture mapping suggest that the compression method can be used effectively in developing real-time applications that must handle large volume data, made of color samples taken in three- or higher-dimensional space.
키워드
- 제목
- 3D RGB image compression for interactive applications
- 저자
- Bajaj, C; Ihm, I; Park, S
- 발행일
- 2001-01
- 유형
- Article
- 권
- 20
- 호
- 1
- 페이지
- 10 ~ 38