Performing Jongmyo Jeryeak in VR: A Rhythm Game with Pyeongyeong

Citations

SCOPUS

0

초록

Although Jongmyo Jeryeak holds significant historical and educational value, students have limited access to its full ceremonial context and traditional instruments, which weakens their cultural connection and understanding of its significance. To address this accessibility gap, this work-in-progress presents a virtual reality rhythm game centered on Heemoon, the opening piece of the Botaepyeong suite in Jongmyo Jeryeak, to support Korean music learning and immersive cultural engagement. A prototype is developed in Unity 3D using the XR Interaction Toolkit. It features custom interaction design, audio synchronization, and a time-coded visual cue and feedback system, allowing users to interactively perform on a virtual Pyeongyeong within a recreated Jongmyo Shrine environment. By making traditional practices more accessible, this work aims to foster deeper cultural understanding among younger generations and contribute to the preservation of intangible heritage. © 2025 IEEE.

키워드

Cultural HeritageIntangible HeritageJongmyo JeryeakPyeongyeongRhythm GameVirtual Reality
제목
Performing Jongmyo Jeryeak in VR: A Rhythm Game with Pyeongyeong
저자
Pedro, AkeemKim, Jusub
DOI
10.1109/ISMAR-Adjunct68609.2025.00216
발행일
2025
유형
Conference Paper
저널명
Proceedings - 2025 IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2025
페이지
839 ~ 840