Beyond Frame: A Remediation Authoring Tool for Transforming 2D Artworks into VR Experiences

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초록

The rapid advancement of generative AI has expanded the possibilities for VR content creation, yet the remediation of 2D paintings into immersive 3D experiences remains a fragmented and technically demanding process. Creators often struggle with disjointed AI tools that produce randomized, uncontrollable results. This paper introduces a unified '2D-to-VR' authoring framework designed to lower technical barriers while creating a 'Human-in-the-loop' workflow. We present a prototype system that automates the analysis and spatialization of 2D art into 2D, 2.5D, and 3D VR modes, and we demonstrate its efficacy through a pilot implementation using Claude Monet's Water Lilies. © 2026 IEEE.

키워드

Experiential MediaGenerative AIImmersive ContentVR Remediation
제목
Beyond Frame: A Remediation Authoring Tool for Transforming 2D Artworks into VR Experiences
저자
Park, SieunKim, Jusub
DOI
10.1109/VRW70859.2026.00392
발행일
2026
유형
Conference paper
저널명
Proceedings - 2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2026
페이지
1435 ~ 1436