Adaptive undersampling for efficient mobile ray tracing

  • Kim, Youngwook
  • Seo, Woong
  • Kim, Yongho
  • Lim, Yeongkyu
  • Nah, Jae-Ho
  • ... Ihm, Insung
Citations

WEB OF SCIENCE

4
Citations

SCOPUS

5

초록

Aiming to develop an efficient ray tracer for a mobile platform, we present an adaptive undersampling method that enhances the rendering speed by effectively replacing expensive ray-tracing operations with cheap interpolation whenever possible. Our method explores both object- and image-space information gathered during ray tracing to detect possibly problematic pixels. Rays are fired only for these pixels. We also present a postcorrection algorithm that minimizes annoying artifacts inevitably caused by undersampling. Our implementation on a mobile GPU demonstrates that this method can speed up the rendering computation significantly, while retaining almost the same visual quality of the rendering.

키워드

Ray tracingMobile platformAdaptive undersamplingPostcorrectionGPU algorithm
제목
Adaptive undersampling for efficient mobile ray tracing
저자
Kim, YoungwookSeo, WoongKim, YonghoLim, YeongkyuNah, Jae-HoIhm, Insung
DOI
10.1007/s00371-016-1251-y
발행일
2016-06
유형
Article; Proceedings Paper
저널명
Visual Computer
32
6-8
페이지
801 ~ 811