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Adaptive undersampling for efficient mobile ray tracing
- Kim, Youngwook;
- Seo, Woong;
- Kim, Yongho;
- Lim, Yeongkyu;
- Nah, Jae-Ho;
- ... Ihm, Insung
Citations
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5초록
Aiming to develop an efficient ray tracer for a mobile platform, we present an adaptive undersampling method that enhances the rendering speed by effectively replacing expensive ray-tracing operations with cheap interpolation whenever possible. Our method explores both object- and image-space information gathered during ray tracing to detect possibly problematic pixels. Rays are fired only for these pixels. We also present a postcorrection algorithm that minimizes annoying artifacts inevitably caused by undersampling. Our implementation on a mobile GPU demonstrates that this method can speed up the rendering computation significantly, while retaining almost the same visual quality of the rendering.
키워드
Ray tracing; Mobile platform; Adaptive undersampling; Postcorrection; GPU algorithm
- 제목
- Adaptive undersampling for efficient mobile ray tracing
- 저자
- Kim, Youngwook; Seo, Woong; Kim, Yongho; Lim, Yeongkyu; Nah, Jae-Ho; Ihm, Insung
- 발행일
- 2016-06
- 유형
- Article; Proceedings Paper
- 저널명
- Visual Computer
- 권
- 32
- 호
- 6-8
- 페이지
- 801 ~ 811