Adaptive undersampling for efficient mobile ray tracing

  • Kim, Youngwook; 
  • Seo, Woong; 
  • Kim, Yongho; 
  • Lim, Yeongkyu; 
  • Nah, Jae-Ho; 
  • ... Ihm, Insung
Citations

WEB OF SCIENCE

4
Citations

SCOPUS

5

초록

Aiming to develop an efficient ray tracer for a mobile platform, we present an adaptive undersampling method that enhances the rendering speed by effectively replacing expensive ray-tracing operations with cheap interpolation whenever possible. Our method explores both object- and image-space information gathered during ray tracing to detect possibly problematic pixels. Rays are fired only for these pixels. We also present a postcorrection algorithm that minimizes annoying artifacts inevitably caused by undersampling. Our implementation on a mobile GPU demonstrates that this method can speed up the rendering computation significantly, while retaining almost the same visual quality of the rendering.

키워드

Ray tracing; Mobile platform; Adaptive undersampling; Postcorrection; GPU algorithm
제목
Adaptive undersampling for efficient mobile ray tracing
저자
Kim, Youngwook; Seo, Woong; Kim, Yongho; Lim, Yeongkyu; Nah, Jae-Ho; Ihm, Insung
DOI
10.1007/s00371-016-1251-y
발행일
2016-06
유형
Article; Proceedings Paper
저널명
Visual Computer
권
32
호
6-8
페이지
801 ~ 811