Cognitive hierarchy thinking based behavioral game model for IoT power control algorithm

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6
Citations

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10

초록

The Internet of Things (IoT) describes a future world of interconnected physical objects, with several applications in the areas of smart environments. To implement the IoT concept, the research in the areas of power controlled circuits, embedded systems design, network protocols and control theory should be required. With the much advancement in these areas, the realization of IoT is becoming increasingly probable. In this paper, we propose a novel adaptive power control scheme for IoT systems. Based on the cognitive hierarchy thinking mechanism, our proposed scheme is designed as a new behavioral game model to adaptively control the power level. To effectively solve the power control problem in IoT systems, game theory is well-suited and an effective tool. The experimental result illustrates that our game-based approach can get an effective transmission power, which can make the communication rate maximal. Under dynamic IoT system environments, it is highly desirable property. (C) 2016 Elsevier B.V. All rights reserved.

키워드

Behavioral gameCognitive hierarchy thinking modelInternet of ThingsPower control algorithmMutually consistent behaviorNETWORKS
제목
Cognitive hierarchy thinking based behavioral game model for IoT power control algorithm
저자
Kim, Sungwook
DOI
10.1016/j.comnet.2016.09.020
발행일
2016-12-09
유형
Article
저널명
Computer Networks
110
페이지
79 ~ 90